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Eric Blanchard

All work

Hexploration

Hexploration is the game Deleptual is making. It is headed for Steam on PC first, and nothing is public yet, so this page focuses on how it is built.

Type
Studio
Status
In development
When
Ongoing
Role
Design and engineering at Deleptual
  • Unity
  • C#
  • ScriptableObjects
  • Editor tooling
  • Notion

Decisions worth a look

  • Levels, quests, the rarity ladder, world generation and world modifiers are all data: ScriptableObject assets that designers can change without touching code.
  • Custom editor tooling and a published reference keep that content consistent as it grows.
  • Design lives in a Notion wiki that is connected to the Unity project, so the documents and the implementation stay in step.

Why it matters outside games

Games are a demanding place to practise software engineering: real-time performance budgets, large amounts of structured content, and systems that have to stay balanced as they change. The same habits carry straight into product work.